//-*****************************************************************************
//
// Copyright (c) 2013,
//  Sony Pictures Imageworks Inc. and
//  Industrial Light & Magic, a division of Lucasfilm Entertainment Company Ltd.
//
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//
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// modification, are permitted provided that the following conditions are
// met:
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// notice, this list of conditions and the following disclaimer.
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// in the documentation and/or other materials provided with the
// distribution.
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// Industrial Light & Magic, nor the names of their contributors may be used
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//
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//-*****************************************************************************

#ifndef ALEMBICIN_OPTIONSDIALOG_H
#define ALEMBICIN_OPTIONSDIALOG_H

#include <QtCore/QVariant>
#include <QtGui/QAction>
#include <QtGui/QApplication>
#include <QtGui/QButtonGroup>
#include <QtGui/QDialog>
#include <QtGui/QDialogButtonBox>
#include <QtGui/QHeaderView>
#include <QtGui/QTreeWidget>
#include <QtGui/QTreeWidgetItem>
#include <QtGui/QListView>
#include <QtGui/QListWidget>
#include <QtGui/QListWidgetItem>
#include <QtGui/QPushButton>
#include <QtGui/QKeyEvent>

#include "ui_optionsUI.h"
#include "TreeEntry.h"
#include "OptionsData.h"
#include "MriAlembicIn.h"
#include "AlembicReader.h"

#include <map>
#include <set>

using namespace std;

namespace mariAlembic
{


QT_BEGIN_NAMESPACE

class AlembicReader;
class TreeEntry;

class OptionsDialog : public Ui_Dialog
{

public:

    bool addChildren(TreeEntry *parent, QTreeWidgetItem *wItem);
    bool createTree(TreeEntry &root, QTreeWidget *rootWidget);
    bool createMaterialList(map<string, set<string> > &materialMap,
        QListWidget *list);

};


// we need to override the return key
class MyQDialog : public QDialog
{

    Q_OBJECT

public:

    MyQDialog(AlembicReader *data);

    void keyPressEvent(QKeyEvent *e)
    {
        if(e->key()!=Qt::Key_Return)
            QDialog::keyPressEvent(e);
    }

    OptionsDialog ui;

    AlembicReader *arData;

public slots:
    void updateMaterials(QTreeWidgetItem *, int);
    void updateShapes(QListWidgetItem *);

    void shapesOnlyClicked();
    void materialsOnlyClicked();
    void shapesAndMaterialsClicked();

};


QT_END_NAMESPACE

}

#endif
